Logistics & storage

Goods exist. Why is nobody delivering them?

Check the destination's selected items and planned quantities, then the source's available stock. In-transit goods and items reserved by other tasks are not usable stock. Open the destination's task list: if no transport task exists, check filters, supply permissions and replenishment thresholds; if a task exists, check its worker, entrances and free capacity. Higher priority does not create goods, workers or space.
Rule sources

Assets/Script/Game/Noble/FacilityWithStuffPlan.cs:4

Assets/Script/Game/Box/FacilityDistributionCenter.cs:4

Assets/Script/Game/BagController.cs:5

Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.