Gameplay help

Storage: setting planned stock

Planned stock is a target; capacity is how much fits.

Where do I set the target?

A shelf’s planned-stock panel accepts several items, each with its own target. A Transit Crate’s rule settings use distribution mode, one item and a maintained quantity. Deliveries fill these targets.

Why isn’t a small shortage refilled?

Ordinary restocking first checks whether stored plus incoming stock is below 80% of the plan. For manual delivery to a target of 100, 80 does not trigger it; 79 does. The ratio set in a shelf window applies to all shelves.

  • Free wagons also require the configured minimum transfer, initially 1000 items. A shortage of just 21 items does not create a free-wagon task.
  • Fixed-route unloading checks plan minus stored stock at arrival; it need not wait for the ordinary-restocking ratio.

How do the two Transit Crate modes work?

ModeQuantity and direction
Collection: small deposits, batch exportAccepts small deposits; manual batch export starts at the configured quantity. Fixed routes may load from it, but cannot unload into it.
Distribution: batch import, individual useMaintains one item for the allowed careers. Manual replenishment starts below 80% by default. Fixed routes may unload into it, but cannot load from it.

How much fits?

Shelf capacity is width × height × capacity per tile, shared by all goods. Efficient storage multiplies Large Storage Chest and Material Pile capacity by 10.

StorageBase capacity
Large Storage Chest15,000
Material Pile10,000
Transit Crate2,000
Shelf2,000 per tile

Which settings can block supply?

Shelf settingEffect
Disable everyday useBlocks residents’ food, clothing and tools; construction and cooking inputs remain accessible.
Disable saleBlocks sale deliveries to Trading Posts, Border Trade Outposts, Docks and Reception Desks. Docks in river-shipping mode may still receive goods.
Allow supply to other shelvesEnable at the source and disable at the receiver to use the source’s planned reserve for the receiver’s shortage. Enabling both does not release that reserve.

Why can stock exceed a target of 100?

The plan controls replenishment, not a hard storage ceiling. Connected workshops can deposit outputs beyond an item’s target; total shelf capacity still limits all goods together.

Why has the ice cellar stopped accepting goods?

Both ice cellars automatically spend 1 blue gem per 30-day recharge. Without energy, manual and free-wagon deliveries may bring only blue gems; fixed routes handle no cargo, including gems. Deliver gems by another mode and wait for the daily recharge check.

View the stock diagram
Mechanism diagram
Rule sources

BoxInfo.cs; FacilityStorageBarn.cs; FacilityDistributionCenter.cs; WindowDistributionCenter.cs; FacilityTurnoverBox.cs; WindowTurnoverBox.cs; FacilityStateTurnoverBox.cs; FacilityIceCellar.cs; Territory.cs: OrderStuff; W.cs