Storage & replenishment
Storage & replenishment
These are base rule values. Some can be changed in game settings or facility windows. Race, difficulty and current state affect final results.
Base values & conditions
- Efficient-storage multiplier for boxes/stockpiles
- 10
- Blue gems per ice-cellar recharge
- 1
- Default facility replenishment threshold ratio
- 0.8
- Initial turnover-box replenishment ratio
- 0.8
Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.