Food & nutrition
Food & nutrition
These are base rule values. Some can be changed in game settings or facility windows. Race, difficulty and current state affect final results.
Base values & conditions
- Satiety-state maximum
- 100
- Threshold to seek food
- 50
- Idle food-seeking threshold
- 70
- Food-seeking threshold after sleep
- 80
- Hunger-notice threshold
- 30
- Hunger task-interruption threshold
- 20
- Failed food-search retry (days)
- 3
- Maximum dining-table service range (tiles)
- 20
- Raw-food malnutrition worsening time (days)
- 360
- Prolonged malnutrition illness-risk delay (days)
- 900
Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.