Getting started
Plan farming by season
The year has twelve seasonal months. Configuration months start at 0; this manual converts them to Early Spring, Spring and so on. Check the sowing calendar, then compare temperature limits, freezing thresholds, minimum growth and harvest-start month.
Education, watering, fertilizing and pollination may add yield. Orchards also have maturity and lifespan settings.
Animal entries distinguish regular outputs from slaughter outputs. Slaughter yields are not recurring production.
Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.