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Missions

Lord Goldvein Convenes the Lords

Lord Goldvein does not rush into war. He contacts the lords, forges private alliances, and exchanges resources and promises. Food, defense, and border duties are being reassigned. He invites you to join the alliance system.

Completion requirements

  • Have at least 50 eligible dwarf handymen: local residents, not hired, conscious and not soldiers.
  • Complete or skip “The King’s Final Will” first.

Rewards

  • Receive Herbs × 3000.
  • Diplomatic relation with Lord Goldvein: +1.
Claiming and checks
  • Submission moves the handymen out of the territory; selection considers family members.
  • No increase during permanent hostility or at the relation cap; reaching maximum relation with a faction leader triggers permanent hostility.
  • Transportable rewards prefer the Treasury; without one, the game looks for a suitable pile or large chest. A receiving facility must be available. Weapons from the barracks mission go directly to the default barracks.
  • May be skipped. Skipping retains unlocks but forfeits item rewards, diplomatic gains and completion effects such as becoming king.

Parent mission

Prerequisite mission

Item reward

Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.