Food

Farmland

After obtaining seeds, farmland can be used to plant vegetables or grains. Requires farmers to plant, tend, and harvest. • Locate the residents working in this facility. Different seeds have different growth cycles, water and fertilizer requirements, and yield variations. Seeds can be obtained by trading with Traveling Caravans. Crops require sowing, watering, fertilizing, and harvesting steps to yield results. The higher the completion rate of each step, the higher the final yield. Only after watering is completed will residents begin fertilizing. When crops mature, if there is no water or fertilizer, residents will immediately begin harvesting. Wells and beehives can be built in farmlands.

Base values & conditions

Width (tiles)
1
Height (tiles)
1
Base HP
10
Concurrent builders
1
Player-buildable
Yes
Can relocate
No
Can rotate
Yes
Can resize
Yes
Placement
Indoors / outdoors

Workers

Unlocking research

Based on this project’s current base configuration. Difficulty, education, equipment, skills, save state and mods can change actual results.